reaper with no name

reaper with no name

Desert Nomad

Joined
Apr 2009
Guild
FaZ
Profession
D/

Recent Posts

Jul 31, 2009 at 4:01 PM R/ and A/ out-Dervishing the Dervish.

Ok, let's try to simplify this problem. Problem: Warriors, Assassins, Ritualists, and possibly Rangers use the scythe better than the Dervish....

Jul 30, 2009 at 6:36 AM Rework the Avatars (PvE)

Quote: Originally Posted by Konker2020 I'm not even going to try to explain why this is another level entirely... Dervishes are not as...

Jul 29, 2009 at 9:09 PM Rework the Avatars (PvE)

Well, seeing as how the dervish is pretty much the only profession left that even approaches balance, then what's the problem? Now it can join...

Jul 29, 2009 at 2:53 PM Rework the Avatars (PvE)

Quote: Originally Posted by Aeon221 See, now, I thought I was being obvious by bringing up party wide effects from Avatars twice, but apparently I...

Jul 29, 2009 at 1:05 PM Rework the Avatars (PvE)

Quote: Originally Posted by Aeon221 Energy denial in pve is hilariously fail, and shame on you for wasting the energy it took to mention it. In...

Jul 29, 2009 at 12:55 PM R/ and A/ out-Dervishing the Dervish.

The fact that warriors need WE is the only thing that makes WS dervishes be considered good. It's the one thing they have over them (of...

Jul 29, 2009 at 3:14 AM Non-Redundant Dervish Builds

Quote: Originally Posted by IronSheik You don't seem to see conditions are near useless in PvE, and bringing AoM to counter it is a waste of...

Jul 28, 2009 at 11:42 PM Rework the Avatars (PvE)

Scythe sins don't steal energy. Stealing energy means that you not only get it, but the enemy loses it, therefore being less able to...

Jul 28, 2009 at 10:57 PM Non-Redundant Dervish Builds

You're looking at this in a black-and-white way. Either it's good at this, or it isn't. That's not the way it works. As an AoM...

Jul 28, 2009 at 10:38 PM Non-Redundant Dervish Builds

In most areas, condition immunity isn't needed. But guess what? In those areas where it is, AoM shines. Same with AoD in hex-heavy areas....

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