C

Chris Blackstar

Banned

Joined
Apr 2005
Location
United States

Recent Posts

Jan 28, 2007 at 4:31 AM morning greens?

I was playing with my guild, and they all got Green drops, at least one, but me not one at all. Bad Luck you say, I doubt it. The only good part...

Jan 26, 2007 at 4:30 AM Improving PvE from a PvP perspective... comments appreciated

PvE and PvP only differ in styles and looks, however PvP is not something that you can just jump into as a fresh player with no GW experience....

Jan 23, 2007 at 5:56 AM How many of us have been here from the very beginings?

I missed the first Beta weekend, but had preorder and attended the second beta weekend, been playing ever since, own all three campains, and...

Jan 8, 2007 at 5:44 AM What will Ch 4 Professions be?

I say make chapter 4 a war against all, no new professions or skills or weapons, but an area as a giant PVP/PVE arena where random players can go...

Jan 1, 2007 at 6:33 PM Perhaps this is the best time to buff bows/bow skills?

the only reason rangers are used for anything other then being a ranger is based on armor and the bonus it gives them against elemental damage,...

Jan 1, 2007 at 6:24 PM Value of CCS, Spiked, and other items today, tommorrow and 1 week.

Quote: Originally Posted by The Admins Bane Heh if Kurts gamble worked he would of had those sold in a week or so and would have doubled his money...

Jan 1, 2007 at 12:17 AM Allow 7 heroes instead of 3

Let me add one final comment, to increase the amount of hero's to your party may also allow creative players the ability to come up with new...

Dec 31, 2006 at 11:59 PM Allow 7 heroes instead of 3

/signed with the introduction of hero's, it has made questing so much easier. I like to quest with groups also, but certain characters are...

Dec 31, 2006 at 5:08 PM Solo Noob

you can only solo at a limited number of places in the begining, however as the game progresses that option become impossible, however there is...

Dec 29, 2006 at 10:51 AM Why capped at 100k?

it's to protect the in game economy, and nothing else. With out a cap of some kind, players would have huge amounts of gold or items, and...

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