JR

JR

Re:tired

Joined
Nov 2005
Profession
W/

Recent Posts

Jun 7, 2006 at 10:02 AM absorption...

Quote: Originally Posted by DeanBB Another point is that shields protect from the front (1/2?) so attacks from the rear (1/2?) will not have the...

Jun 6, 2006 at 3:09 PM Touch Ranger - Overpowered?

Were Touch Rangers a problem (which they are not), it is a problem with Rangers not Necromancers. Suggesting changes that effect fairly core game...

Jun 6, 2006 at 12:48 PM GVG Rating Points

No problem. Also an interesting article Moskel wrote on the PPG (Points Per Game) system you may want to read, if you are really interested. HERE

Jun 6, 2006 at 12:36 PM GVG Rating Points

http://en.wikipedia.org/wiki/ELO_rating_system It is based on the ELO rating system, originally made for the international chess ranking system.

Jun 6, 2006 at 12:24 PM Mo/W Stereotyping as 55s only

The problem is there simply is no good reason to go Mo/W in PvE, unless you are 55ing. Balanced Stance is great in PvP; where it is likely you...

Jun 6, 2006 at 11:59 AM Your WORST disaster from -LAGGING-

Repeatedly 'rubber banding' with lag back onto the same staircase, as a flag runner in GvG. Eventually gave the opponents a Morale Boost...

Jun 6, 2006 at 11:52 AM Energy Manipulation

Quote: Originally Posted by Scown-dog Would you suggest me buying a negative energy set then? One that I would wear constantly. I would only wear...

Jun 6, 2006 at 11:32 AM Touch Ranger - Overpowered?

The second Vamp Touch was what turned them from something compeltely ridiculous, into something only mostly ridiculous.

Jun 6, 2006 at 11:29 AM Red items: PvE-only weapons with truly unique mods.

Quote: Originally Posted by MCS I personally don't care as long as it doesn't f**k with pvp. QFT. PvE players can have their Leet Foebane...

Jun 5, 2006 at 10:26 PM Touch Ranger - Overpowered?

To be absolutely blunt; the counter to Touch Rangers is to not suck at this game. They are a build, like IWAY, which beats bad players very...

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