W

WasAGuest

Desert Nomad

Joined
Jan 2006

Recent Posts

Sep 11, 2006 at 12:59 PM PVE-only skills and PVP-only skills.

GW PvE needs different skill builds to keep it interesting and fun. This being said on the mob side of things as well as the players side. Mobs...

Sep 10, 2006 at 3:46 AM News for PvP Players

The AoE "fix" still isn't fixed though. Mob AI flee even if taking no damage from an AoE; while all other AI, henchies and those wierd...

Sep 9, 2006 at 2:18 PM News for PvP Players

Quote: Originally Posted by Lex Talionis Nice about time something like this came out for us pvper's. I hate wasting my time going through all...

Sep 8, 2006 at 4:54 PM To Anet: a petition: nerf the 55 exploit.

Since any class can farm just about anywhere once you figure out the how to's of it (I have one of each class, and each can farm specfic...

Aug 31, 2006 at 1:51 AM [Spotlight Concept #4] Improve the Challenge of PvE

Quote: Originally Posted by BahamutKaiser Alot of good ideas for PvE improvement, I will just put my 2 cent in. I would like the assortment of...

Aug 30, 2006 at 1:10 PM [Spotlight Concept #4] Improve the Challenge of PvE

Quote: Originally Posted by nugzta Sorry I wasnt clear on my previous post, what I meant AI was the enemy, not hench AI. Some suggest enemy AI...

Aug 29, 2006 at 1:24 PM [Spotlight Concept #4] Improve the Challenge of PvE

Undivine's ideas on crafting and collector weapons/armor is a good one I think. I too played EQ for what felt like ages; and while I...

Aug 29, 2006 at 3:14 AM In game hair change

Looks like this idea might need a sticky as it keeps popping up new several times a week... either that or Anet finally add the freakin content. lol

Aug 28, 2006 at 7:11 PM Ways to make player replay Missions

Quote: Originally Posted by bart token idea is a great way to get ppl back to missions. If only they implemented this system for greens there...

Aug 28, 2006 at 6:50 PM [Spotlight Concept #4] Improve the Challenge of PvE

Sorry for the late answer; connection to the net has been iffy on my end today. Anyway; in answer to taking away tanking and making PvE more...

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