sinican
Krytan Explorer
Threads Started
New Title Idea...You'll Like This!
Amazing Dervish... D/W
Windwalkers Insignia for Dervish
Custom Text strings with key bindings
My Suggestions
Question about Skill Rewards and its impact on the game
Guild Rosters - Anyonw else having problems
WTF... Healers and Assassins???
Interupts... Seriousely....
Ritualists and Assassin WILL be getting new skills... what do you think they will be
Recent Posts
First off.. if Tanks would do their jobs AKA Agro and Call targets no assin would NEED shadow stepping to do their job... I play and Asn without...
just as DieInBasra said.... max you need in Crit Strikes is 13 for the +3 energy gain... Crit strikes give 1% chance of critical per point where...
nice to know... so i have... 37.6% critical hit 30% dbl strike 20% armor Pentration NICE! 15 dagger mastery 11 critical strikes critical eye...
to answer the OP's question though... critical strikes can be replaced but definately not as effective as having them to begin with... way of...
I use 15 dagger 11 shadow 11 critical critical eye way of perfection critical defence sharpen daggers all of those skills are highly Critical...
Quote: Originally Posted by Mandy Memory Actually, investing in dagger mastery will increase your chances of dual attacks, not critical strikes....
OOOH... took some of your idea and modified it a bit.... using golden lotus entagling asp falling spider twising fangs mark of instability way of...
just tried it... I love the build concept... however... the energy cost IS HUGE (i know already established) and comparing kill time vs the...
having that high of dmg from a weapon for an assassin specializing in dager mastery most have around 15 giving them a 30% chance to dbl strike...
Flshing Blades only works while attacking and if you cast other skills such as critical eye it ends flashing baldes... only 50% chance against...
