Mathias Deathwater

Mathias Deathwater

Frost Gate Guardian

Joined
Oct 2005
Location
In a maze of twisty passages, all alike
Guild
Fifteen Over Fifty

Recent Posts

Dec 21, 2006 at 2:48 AM Move Sight Beyond Sight to Restoration

As it's been said before, this skill is mainly there to give some reason to try a [wiki]Spirit's Strength[/wiki] build, which,...

Dec 15, 2006 at 7:23 PM "nerf searing flames" CLOSED -- thanks, admins.

This should probably go in the site feedback forum.

Nov 16, 2006 at 4:59 AM req. 11 max gold colossal scimitar

Nov 14, 2006 at 3:05 AM Anet trying to render NUKING impos in realm of torment?

Yes, builds that rely solely on high energy skills are much less useful in this area. This is why we were given the blessing called the save...

Nov 10, 2006 at 5:39 AM Smart Armor System v3.0~Change AL,Skins,Insignias,Runes while in towns/outposts

This is exactly what I had hoped would happen with nightfall armors in the first place: the ability to further expand your character's...

Nov 10, 2006 at 1:29 AM Quest Log

Definitely /signed. It's getting really tiresome to have to look through all of my kaineng quests to get to my nightfall quests.

Nov 9, 2006 at 11:32 PM 50% Marker on HP bars

This is actually a really great idea. In a game like Guild Wars that rewards precision, anything that limits guesswork is a great thing IMO. Anet...

Nov 9, 2006 at 6:13 AM The rescue mission in Gandara

Quote: Originally Posted by -.- I noticed that the Hero Monks ignore Allied NPCs, but Monk Henchies will try to keep the NPCs' red bars up. If...

Nov 9, 2006 at 6:11 AM Lightbringer Procession - Note: AFK Farming/Exploit Has been Removed

Quote: Originally Posted by Amarande I think the basic problem here is this - Lightbringer's Gaze itself is too powerful. To tell you the...

Nov 9, 2006 at 5:10 AM More 4 player teams in the future?

I really like the idea of those quests that require 4 people, my only problem with them is that paragons aren't nearly as useful in a 4-man...

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