frojack

frojack

Wilds Pathfinder

Joined
Nov 2005
Location
London, UK
Guild
Rite Of Passage [RP]
Profession
E/Mo

Recent Posts

Jun 15, 2007 at 11:33 PM Some Info about Community Relations

Mr. Patrick has made some very good points. The community response is just as valid. One thing I will say is this: Anet actually 'cares'....

Jun 15, 2007 at 7:13 PM Wielder's Zeal Resto Rit

Wielder's Zeal is a really poor elite. It would be poor even if it made all weapon spells free. You see, you tie yourself to a line you really...

Jun 15, 2007 at 6:50 PM Hard Mode Needs Fixing

Hard mode could have been really interesting... However it's not. Just arbitrary click a spread sheet adjustments. Play it and see if it's...

Jun 13, 2007 at 1:04 PM Caster Weapon Issues - universal staves/wands

You can't get a good range of caster anything without blood, sweat, and a lot of friggin' tears. Thanks to all crazy poor mods you get on...

Jun 12, 2007 at 10:40 PM Dev Updates Today!

Ok I want to focus on the elementalists. The whole list could have been a little bigger. Especially since it's only a 'test' (unless...

Jun 9, 2007 at 11:53 AM Remove Exhaustion from Ride the Lightning

Why? This has armour penetrating damage 'before' you even start point pounding on a target. Stick this on A Conjure Lightning Axe warrior...

Jun 9, 2007 at 10:10 AM Remove Exhaustion from Ride the Lightning

Lowering the cost will see hammer warriors jumping all over the place bashing peoples faces in. No thanks. Up the cost to 25 energy (ala Lightning...

Jun 8, 2007 at 2:18 PM Spawning Power Update

Quote: Originally Posted by John Ebridge If and I say if Anet is going to increases weapon spell duration by 2% per rank in Spawning, that they...

Jun 8, 2007 at 1:49 PM Spawning Power Update

I'll reserve my thoughts until the real update comes in. However all that really matters to me is that Anet are actually 'looking' at...

Jun 8, 2007 at 1:30 PM Power Leech build

Quote: Originally Posted by Shuuda Power Flux might be a better option, as it does not require the target to cast a spell for it's 2nd effect...

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