Reverend Dr

Reverend Dr

Forge Runner

Joined
Dec 2005
Guild
Super Fans Of Gaile [ban]
Profession
W/

Recent Posts

Jan 19, 2010 at 11:26 PM Nerf Mark of Pain

If the odd combination of hundred blades + whirlwind attack was changed MoP would have so much less potential as mobs will scatter to it fast.

Jan 19, 2010 at 11:24 PM Auto-infusion

I'm pretty sure I've beaten all mursaat related stuff where no one in the party was infused. Even then an infusion run is incredibly fast...

Jan 19, 2010 at 5:55 PM Botters in PvP (Preventive actions for RBR)

Damnit people. 1. Borat is really whiney, we all know this. 2. He's whining about an issue that should make the entire playerbase absolutely...

Jan 19, 2010 at 5:39 PM Tactics... no, not those Tactics

Quote: Originally Posted by mage767 I would certainly wish some tactics to make the game easier for the player, not the hero. Here are some...

Jan 19, 2010 at 5:46 AM Building A Better Boss: What do you think about climactic battles in GW?

The problem with a single boss monster in Guild Wars is that they are either going to be pushovers or a terrible gimmick. A single boss monster...

Jan 18, 2010 at 7:20 PM Why do we hate grind, but accept farming?

Quote: Originally Posted by Kaleban Grind is not subjective Grind is about enjoyment, or well the lack there of, in a repetitious activity that is...

Jan 18, 2010 at 7:09 PM Buff Deadly Paradox

Deadly paradox is such a poorly designed skill. Either the entire deadly/shadow arts lines are going to be overpowered in conjunction with deadly...

Jan 17, 2010 at 5:35 PM Why do we hate grind, but accept farming?

Quote: Originally Posted by Arduin You might as well say that every definition proposed by the posters in this thread is garbage. They are. Grind...

Jan 17, 2010 at 10:39 AM PvE/PvP Split for Primary Attributes

I honestly don't care at all about PvE, but would something like this actually make the game more attractive?

Jan 17, 2010 at 10:38 AM NEW! gwBBCode Tutorial

They'll get to work on putting gwbbc code back on this site, when Anet starts working on putting the fun back into GW.

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