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freekedoutfish

Furnace Stoker

Joined
Jun 2006
Profession
E/

Recent Posts

Oct 26, 2006 at 7:59 AM /Claim function

Quote: Originally Posted by AuraofMana You died, you didn't pick it up, so why should you get it? I dealed 99% damage to the boss while solo...

Oct 25, 2006 at 12:12 PM Consequences for "leavers" from missions.

Quote: Originally Posted by Emik How will the game notice a difference between an Err=7 and a genuine leave? (meaning: hitting the close button)...

Oct 25, 2006 at 12:01 PM Petition: Get rid of Minion Limit

Quote: Originally Posted by Xx Monk Hunter Xx OK, so this is a petition to get rid of a maximum number of minions that a necromancer can control...

Oct 25, 2006 at 11:48 AM Consequences for "leavers" from missions.

I suggest each player has a counter for how many times they "leave" a mission before its complete. Once it reaches a set amount, there are...

Oct 25, 2006 at 10:05 AM How do you plan on starting nightfall?

Ill do what I did with factions. I'll take my tyrian born Ele through the entire game to get experience of. I'll get 100% exploration and...

Oct 25, 2006 at 10:03 AM Noobs with Heroes

So what happens if the player with the Heroes dies? Who gets control, or do they just go awol and run away. If your worried about the other payers...

Oct 25, 2006 at 9:58 AM /Claim function

Quote: Originally Posted by Not A Fifty Five You know it'd just be a lot simpler for drops to never, ever go public. Why should ANYONE get...

Oct 25, 2006 at 9:53 AM Add two handed swords

Quote: Originally Posted by Ryuken Tamashi First I just want to say that GW should Add Two handed swords. And I also made the "beserker"...

Oct 25, 2006 at 9:49 AM Add a party matching system

Quote: Originally Posted by Jongo River I was thinking of something similar. I'd call it a "Party Mixer". It would be a panel provided...

Oct 25, 2006 at 8:40 AM Add a party matching system

Im loving the attention to detail and illustration you put into that. And I like the idea. But I do admit to not having read all of that, because...

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