BigTru

BigTru

Jungle Guide

Joined
May 2005

Recent Posts

Aug 26, 2005 at 8:52 PM QZ? Useless?

I myself don't see the reason why they had to nerf it so harshly... I've never really found QZ to be much of a problem.

Aug 26, 2005 at 6:15 PM Please Fix Protective Bond

But Invinci Monks were easily countered anyways... Any form of Energy Denial, DoT, or Enchantment removals could have killed them... A Warrior...

Aug 26, 2005 at 5:49 PM The Nerf Bat has Stuck Thank you A-Net

Quote: Originally Posted by Red Sonya Chain Lightning (spike teams) nerfed YAY A-Net you are wonderful listeners to your loyal unexploiting fans....

Aug 26, 2005 at 5:45 PM Please Fix Protective Bond

The problem is that Protective Bond has become incredibly inefficient for practical use because of the high energy cost. In the interview, A.Net...

Aug 25, 2005 at 1:23 PM Perfect way To Nerf 55/105 monk UW soloers

I don't agree that they should nerf it at all, but if they did want to kill it of, they could simply make it so that when your energy reaches...

Aug 24, 2005 at 10:16 PM Necro Minion Master?

I'd use bone horrors instead of fiends. Lower Energy cost + Body Blocking is always nice.

Aug 24, 2005 at 10:14 PM pvp chars - Locked for new players

This game advertises for instant action (grind-free) and also advertises to be made for competition (PvP). Some premade builds are decent and if...

Aug 23, 2005 at 9:30 AM to the extreme!!!

Quote: Originally Posted by Shinsei Great solution to account unlocking and grind for pvp! Nobody ever said this was meant to be a solution....

Aug 23, 2005 at 8:33 AM to the extreme!!!

I was kinda hoping the website would give specific details about the PvP skill balances they are implementing this weekend... Oh well, guess...

Aug 23, 2005 at 8:18 AM Necro Minion Master?

They're still pretty good in the Southern Shiverpeaks (when you aren;t facing Mursaat), but thr RoF is full of Mursaat, which will slaughter...

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