frojack

frojack

Wilds Pathfinder

Joined
Nov 2005
Location
London, UK
Guild
Rite Of Passage [RP]
Profession
E/Mo

Recent Posts

Oct 2, 2007 at 10:12 PM Dishonorable Combatant System = Mega Fail * 10^10

Um... I just wanted to say that 'Hara-kiri System' would have sounded cooler ^_^. That is all...

Sep 4, 2007 at 12:50 PM Asura armour

Nice. Colours are really good to. Gz... Although I much prefer the Norn rit for both sexes. It's the only really exceptional male rit armour...

Sep 3, 2007 at 7:33 PM Critique my general PvE build

Quote: Originally Posted by Dr Strangelove I've toyed around with other elites than offering of spirit, but to be honest, rit elites kinda...

Sep 2, 2007 at 9:35 PM Critique my general PvE build

I'd ditch Recovery for the new item spell if you want mass condition handling. Also as much as I like Recuperation, the energy cost makes it...

Sep 2, 2007 at 8:35 PM Sandstorm vs. Unsteady Ground

The sad thing is Eruption is better than both, and it's non-elite... 25 energy you say? My GoLE says it doesn't care.

Aug 25, 2007 at 7:54 AM Chromatic Drakes

I loved fighting those guys. I really enjoyed facing a mob for the first time in ages. They aren't that hard to fight, just very tough. They...

Aug 19, 2007 at 7:12 PM New Ritualist Skill Update 8/16/07

Quote: Originally Posted by Blue man is it just me or does anyone else think that weilders strike is still spikable with spirit burn as a...

Aug 17, 2007 at 10:26 AM Project: Refining the Ritualist Design

Quote: Originally Posted by Quicksilver Switch-Blade Im kinda of split on that, on one hand, it would most likely make the rit more useful in PvP,...

Aug 16, 2007 at 4:34 PM Project: Refining the Ritualist Design

(Damn the server for kicking me out and removing my very long and detailed post _-_. A summary...) Personally I think all spirits need to be bound...

Aug 16, 2007 at 12:00 AM Project: Refining the Ritualist Design

They are interesting ideas but you've analyzed your micro game far too much without taking the basics (the key to what makes GW a good game)...

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