timmo567
Frost Gate Guardian
Threads Started
It just me... Or does faction gain feel REALLY slow now?
Purple Max Damage Composite Bow w/ Mods
Guild Hall Question
PC: Gold Axe
Double XP For 10 minutes scroll! BID NOW!
How Much is 2KK?
Where is Geckokaru Earthwind (I looked for hours)
High Quality Weapons and Upgrades
weapons that say armour +5
Air Magic Wand and Storm Artifact
Recent Posts
I've been using an E/N lately 13 energy storage, 10 death, 11 curses Chiblains Strip enchant Rend enchantments Rigor Mortis Glyph of lesser...
In general, yes, depends on the type of warrior and the skills however
Is it eaiser fighting the terrorwebs without essence bond and Baltazars spirit? because I seem to never have enough energy to continually cast PS...
Why do people think henchmen are so bad? There much much better than random human players (not inculding guild ect.) and all it takes is control....
Quote: Originally Posted by IxChel Fixed Ether Renewal #2 {Elite} - Enchantment Spell For 10 seconds, each time you cast a spell, you gain 20-60%...
If you increase the cast time then increase the swing time for the disrupt by the same amount (most stupid thread I've ever seen)
Just so you know IxChel, I agree with you 100%. 90% of the tombs groups are 2 W/R or W/E, 2 E/Mo, 3 monks then A Mes/Nec or a Nec/Mes Gets boring...
The key is controlling the hits your taking. If you run into a group of 10, sit there, you will die. If you take a few hits, run back, run back in...
1) Nerf Balth Aura 2) Nerf Ether Renewal Really sucks when 90% of the groups in tombs are smiters, very boring
Henchmen are only as good as their commander
