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freekedoutfish

Furnace Stoker

Joined
Jun 2006
Profession
E/

Recent Posts

Dec 11, 2006 at 10:00 AM Reward Fissure Armor for skill over time played

Quote: Originally Posted by Navaros freekedoutfish: They could always add the option in without changing anything about the current way to get FoW...

Dec 11, 2006 at 9:45 AM Discussing the Multiplayer Aspect of Guildwars

I didnt read most of that, because I dont like long posts and I get bored easily. But if the gist of the thread is that no one places with other...

Dec 11, 2006 at 9:36 AM Do as i say, not as i do. Hench hero thread

You may have not have noticed, but if you look at the Hero interface. On the far left hand side, next to the skills, there is a small white box...

Dec 11, 2006 at 9:13 AM Change Sunspear title (this is NOT about you can't max it)

Isnt this entire thread a bit void, as there isnt a way to even achieve the highest rank yet. No ones going to be walking around with the max...

Dec 11, 2006 at 9:10 AM Reward Fissure Armor for skill over time played

This would fundimentally be doing exactly what Anet did with DoA in NighFall. Adding a reward which can only be attained by completing the elite...

Dec 11, 2006 at 9:05 AM donate to anet

Which monthly fee thread was this? As much as I love the work Anet does, Im not willing to donate money to them to be honest. The simple reason...

Dec 9, 2006 at 5:55 PM What is Anet's take on "Leeching"?

Quote: Originally Posted by The Admins Bane Another leeching thread is needed because? And we needed a comment with such a negative torn because?

Dec 9, 2006 at 5:52 PM Repeatadly using the same area causes an update?

Quote: Originally Posted by lyra_song Well how recently did you update? It could just be the game decompressing some more data. It upated when I...

Dec 9, 2006 at 2:58 PM What is Anet's take on "Leeching"?

Quote: Originally Posted by Raven Oakgrove I wish A-net would do something about it . I dont complain much ,but "leeching" is/has been bad...

Dec 9, 2006 at 12:43 PM Repeatadly using the same area causes an update?

Why is it if you repeatadly use an area, over and over again, it seems to cause a completely random update. You notice that if you travel in and...

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