cellardweller

cellardweller

Likes naked dance offs

Joined
Aug 2005
Guild
The Older Gamers [TOG]

Recent Posts

Feb 22, 2008 at 1:02 AM My rambling thoughts on the community.

PvE skills and title effects are optional when you can complete areas as fast as someone of equal skill who does have them without using them...

Feb 21, 2008 at 5:51 AM calling in sick for gw

Quote: Originally Posted by holymasamune Calling in sick for GW is retarded. If you're going to put your income on the line for a game, you...

Feb 21, 2008 at 1:35 AM Your Inventory + Storage Setup

Storage tab 1: Tomes stacks of materials awaiting transfer to materials mule r8/r9's awaiting transfer to items mule upgrades awaiting...

Feb 21, 2008 at 1:03 AM Armor debate

Depends - If you're cheesing out a godmode para then you want survivors because you want to be the last one to be targetted by the ai. If...

Feb 21, 2008 at 12:31 AM calling in sick for gw

I called in sick to play on the Monday of the first ever double balthazar weekend (woot 10pts per kill instead of 5!). Nothing next to me rushing...

Feb 20, 2008 at 9:29 AM Unlock towns or outposts for map travel

Quote: Yes, when you arrive at a town it should unlock it for all characters. (= I just want to farm!) Bias much? lol Answered 1: "I just want...

Feb 20, 2008 at 2:47 AM Pouring out the pwnage

If you need 20 levels worth of extra power in order to dominate noobs, you have to face the fact that you're playing like a noob yourself....

Feb 19, 2008 at 6:56 AM More Than One Account

back in prophesies days there were 6 primaries and only 4 slots per account so the typical setup was 3+mule on one account and 3+pvp on the other.

Feb 19, 2008 at 3:07 AM A Kind of "PvP-only" for PvE

I mentioned a similar idea in another thread somewhere, having 3 sets of toons - pvp, pve and story mode. PvP as they currently are, story mode is...

Feb 19, 2008 at 2:50 AM Why we must have a balanced PVE

Difficult areas of the game are the "mountains" in guild wars - they provided gamers with with significant obstacles to overcome. DOA was...

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