reaper with no name

reaper with no name

Desert Nomad

Joined
Apr 2009
Guild
FaZ
Profession
D/

Recent Posts

Jan 20, 2010 at 12:17 AM GvG Skill Balance, Next Skill Updates, Wintersday Re-Run

You know, it really is amazing how every time my patience and frustration is nearing the brink, you somehow manage to do something right and give...

Jan 19, 2010 at 7:19 PM PvE/PvP Split for Primary Attributes

Well, I wouldn't say it would switch any classes out, but rather, help certain professions to close the gap in effectiveness. The problems go...

Jan 19, 2010 at 7:04 PM Nerf Mark of Pain

It's the ultimate nuke in regards to it's potential damage under the correct conditions. However, consider the following details which...

Jan 19, 2010 at 5:29 PM Auto-infusion

Isn't it annoying to go on an infusion run every time you get a new piece of armor? Why not streamline the process by adding a mechanic that...

Jan 17, 2010 at 9:27 AM PvE/PvP Split for Primary Attributes

<--- has suggested that very thing before in the past, only to have it go down in flames with absolutely zero support from anyone.

Jan 16, 2010 at 8:25 PM PvE/PvP Split for Primary Attributes

Of course, these people are also forgetting Pain Inverter. With that, the extra damage dealt by monster Elementalists would become a weakness....

Jan 15, 2010 at 6:33 PM Make scythes usage more realistic - graphical change

Huh. Someone else is aware of this. Well, I'd personally love to see this implemented, but there are much more pressing issues, so /notsigned....

Jan 15, 2010 at 6:31 PM What do you miss most from the earlier years of Guild Wars?

I miss skill updates.

Jan 15, 2010 at 8:36 AM Next Skill Balance

The most broken of the broken mechanics is the ability to permanently maintain immunity to spells and attacks. That's exactly what SF is. PvE...

Jan 15, 2010 at 8:11 AM Next Skill Balance

Your metaphor has a good message (fixing SF alone will not balance the game), but a terrible execution, because SF is not the cupboard, it is the...

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